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== '''Introduction''' == Far to the west live a people praised for their resilience and strength, in lands where the winters are dark and long and the summers only wake beasts that lurk in the thickest of woods and unexplored caverns below the mountains. Where deep gorges reveal ancient ruins that stretch deep beneath the surface. People who are famed for their ability to survive, endure and adapt. The land belongs to the Drachenheimers, a people stalwart and honourable in their mountain dwellings, evading beasts of myth and legend and carving out their lives in an unforgiving corner of the world. Living in ancient but proud Dwarven dwellings in the doorways of the mountains to isolated woodland villages with hidden secrets and superstitious people and lastly of their own making, stone cities that remain warm and lit even in the dark winter nights, staving off stories of monsters and beings worse who may hunger to reconquer these primitive lands. The Drachenheimers are awarded respect through the history of their people, holding pride for all they have achieved in ages almost forgotten but with merit to those that uphold their ancestral might, courage and determination. Drachenheim is the seat of the Amalgatarian Church, at least to them, which is only rightfully theirs to claim. Incredibly conservative and unforgiving to those who abandon their ideals and practices, the Drachenheimers lead a life of piety and a life in service to their church and kin. They are discontent to simply exist in this form and seek to push their faith onto their neighbours, for it is their rightful duty to uphold the religious standards of the Amalgatarian Church and as such house the militant chapter of the Inquisition within their capital of Ruddelburg. Drachenheim’s history is carved in conquest and superior human might and as such the people are proud of themselves, if not just for the judging of other people and unforgiving and superstitious to other races.
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