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== Magic in Reveia == Magic, or the manipulation of reality itself within the World of Reveia, is a study and art as old as the world itself. From the beginning of recorded history, stories of witches, fire dancers, and life mages have introduced chaos and uncertainty to world events. While rare today, there was a time where it was not so, and mages were found as commonly as nobles or merchants. Today, with the rise of the Reveian Empire, magic has seen a noteworthy retreat from the world, and one would be hard-pressed to find a mage who still practices openly. Magic remains illegal in most regions of the Empire, and is seen with great suspicion by most. Stories of the demonic invasions of yesteryear, and the cataclysmic battles that threatened the fabric of civilization itself have convinced many that the days of acceptance should be looked upon with scorn. There remains a sliver of hope for those who put trust or even faith into the practice of magic. Druids in the Moors and Highlands, small Northland cults, and shamans in the east resurrect the old practices, while the fire dancers of the south and Elves of the west continue to practice magic as a part of their ancient culture. Magic is incredibly powerful, and hard to control. For most disciplines, magic draws from planes beyond Reveia for their strength, and some theorize that with too much reckless use, magic is capable of tearing down the walls between this plane and others. Some disciplines pull directly from the World of Reveia itself, and are more wild and untamed as a result. The elemental disciplines have long been thought to share that origin, for example.
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