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== '''ART AND ARCHITECTURE''' == Art and architecture in Perenia is relatively primitive as a result of their long history as steppe warlords alongside their fellow Zusko. Intricate tree carvings are a form of art for most villages, where anything from depictions of legends, religious icons, or town rules can be found. In larger urban centers, more traditional art- statues, paintings, murals, etc- are more frequent, though patronage of the arts is still uncommon. Dances and operas are the most prominent arts in Perenia, where a love for merriment, especially during holidays, is one of the defining features of life. Dances are often informal, held in barns and occasionally town halls, but Perenian boys and girls, no matter their social station, are taught at least six different dances. Perenia architecture is similarly rudimentary. Large stone castles reside near every hill, river crossing, or road, and the villages that lay between are a mix of mudbrick, stone, wood, and thatch. Cold winters make insulation very important, so even castles lack many windows and most houses have no more than one. Homes are simple and not decorated much, mostly likely because of the Perenian expectation that people are only indoors when sleeping, sick, or giving strict observance to certain holy days. Some manorial estates liven the landscape from the mass of grey and brown found all over, but even many of these follow a uniform, simple style, especially those that function as little more than glorified hunting camps. The castles of Perenia are known to be crude and ugly. Because of the region’s lack of natural defensive features, and the limited forests and quarries, building a castle is a demanding undertaking. Most have high, thick walls that obscure the petty keep that they protect. Many are centuries old and demand constant repair, which is similarly expensive. Many noble families, unable or unwilling to pay what is needed, allow their castes to crumble and degrade over time.
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